Introduction

This post/article is to talk you about WiiDraw. WiiDraw isn't the definitive name and I plan to change it when I think of a better one.

This game is intended to be a clon/port of Crayon Physics game based on Crayon Physics, featuring drawing shapes, lines, joints and scrolling. At this moment joints haven't been added but it is still work in progress.

This time the video isn't made by me because as you may have seen from my previous posts my camera sucks, that's why bernadmatthew is the one that is going to bring you The video.


The video


New Video (Update)
(I know this video is from 2 weeks ago but I haven't had time to update my blog)



Current Progress

The only thing I have added since the version shown in the video is some shape optimizations. So, the current progress is what you can see in the video.
There is a lot of new progress but I won't show anything for a while, the reason, WiiDraw is joining the Wii Coding Competition.


Features

  • You draw and other stuff


Limitations

I'm trying to optimize everything at maximum but still I have seen some lag in the game when I draw over 50 shapes, well the game isn't intended to handle that much shapes at a time, but I don't want it to be my fault if the game lags for you.


Ideas

I'm open to new ideas, and that's the main reason of this post, to make you aware of what I'm doing and if you want you may help me on the direction of this game in case you see it is going bad.


Thanks for reading!

Jul 24, 2008 10:36AM | 11 comments

Again I have for you another Wii game with another crappy video.

If you ask yourself what is Labyrinth wikipedia says:

 "Labyrinth (game) is a game of physical skill consisting of a box with a maze on top with holes, and a steel marble. The object of the game is to try and tilt the playfield to guide the marble to the end of the maze, without letting it fall into any of the holes.

read more...
Jul 17, 2008 3:04AM | 21 comments

well some people have been asking for some code, I always answer it is too simple... so here it is... hopefully will help some people understand what is going on...

read more...
Jul 2, 2008 8:22AM | 0 comments
What is almost as good as playing with 2D physics? ... playing with lights... and music.. :D ... read more...
Jul 2, 2008 4:56AM | 6 comments
This is a "child" game, a game before my final port of crayon physics... it is only to understand how it works and what I can improve before the "big" one.. read more...
Jun 28, 2008 1:13PM | 3 comments
First demo of a try to port Crayon Physics, using Box2D, libWiiSprite, and other libs like libogc, and wiiuse/wpad. read more...
Jun 27, 2008 6:28AM | 2 comments

What is Magic CSS?

Magic CSS is an attempt to make CSS more dynamic using variables and the ability to extend existent classes : )


What it does?

Well, it uses PHP, the idea is simple, you add a header like <?include("magic_css.php");?> in top of your CSS files and make your server interpret your CSS files as PHP, and that's it, your CSS should be dynamic now.

read more...
Jun 26, 2008 1:34AM | 4 comments
Well, I started some random development on the wii... and made a program that controls the light of the wii, on/off and fadding effect. read more...
Jun 22, 2008 3:42AM | 1 comments
Ok, before anything I've got to state what is and what isn't this blog.... read more...
May 19, 2008 11:24PM | comments not allowed
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